The smoothest way I could find to do it was to duplicate the audio element for each menu item.// add jquery to load $(".my_audio"). After an audio file is loaded, we can play it using the. It seems to honor the pause but then not the play in many cases. play () to Play Audio Files in JavaScript We can load an audio file in JavaScript simply by creating an audio object instance, i.e. play() again, but in my testing that doesn’t help much. const music new Audio('adf.wav') ay() music.loop true aybackRate 2 music. We can load an audio file in JavaScript simply by creating an audio object instance, i.e.
A single audio element can’t play it’s own sound in an overlapping way. To start playing: document.all'BGSOUNDID'.src'mySound.mid' To stop playing: document.all'BGSOUNDID'.src'jsilence.mid' Here mySound.mid stands for the name of the sound file that you actually want to play jsilence.mid is a 'do-nothing' sound file -it does not play any sound at all, but can be used to stop the playback of other sound files.With HTML5 its pretty straight-forward to play a sound from a javascript function. play() to Play Audio Files in JavaScript.play() a lot faster than that sound can finish playing. Immediately this uncovered a problem: you can hover over menu items triggering a. My original idea for playing with this was a navigation menu that played a little clicking sound while hovering over them. They do it by injecting a new audio element into the DOM everytime that yeti dude is hovered: $("#speak").mouseenter(function()) Trials and Troubles: Overlapping Sounds The teaser page for the Goodfoot mobile app uses a similar technique to play weird groaning noises (via Dave Rupert) when you hover over the yeti dude. So to make this sound begin to play when the mouse hovers over a certain element: var audio = $("#mySoundClip") Let’s use jQuery, just because it’s going to make selecting and dealing with events easier. Var audio = document.getElementById("mySoundClip") To Play HTML Audio using JavaScript and HTML onCLick Attribute we need to create a Function, Which will run.
![javascript play sound javascript play sound](http://www.talkerscode.com/webtricks/images/notification_sound.jpg)
Method 1 : Playing Audio in HTML using JavaScript and HTML onClick Attribute. Which can be Done by JavaScript Click Event or HTML’s onClick Attribute. To play the sound with JavaScript: var audio = document.getElementsByTagName("audio") Where we can call a JavaScript function to play our Audio Data in our HTML Document. Again unfortunately, we can’t tell an element what to do through CSS, so we’ll need JavaScript. Our goal is to have the sound play when the mouse hovers over a certain element, like a menu item. If you want it to play but not be seen, make sure to use the autoplay element ( ). If you want a little player element, make sure to use the controls attribute ( ).
#JAVASCRIPT PLAY SOUND CODE#
If you insert the code exactly as above into a page, you won’t see or hear anything.
The audio element also requires that you embed aThe audio element determines exactly how audio will be played.
Tip: Use the controls property to display. Code snippet 1: Create this JavaScript file and name it sound.html Not surprisingly, the element that controls audio within an HTML document is the